Mobile Application for Southeast University
People need a good way to manage their emotions in order to face increasing social pressures. So Roam, a emotion management application, which starts from the perspective of the game, allowing users to travel in the virtual world and record their emotions. In the happy game, user can learn to get along with emotions and have a better understand of themselves. Roam will analyse the reasons leading to people’s emotions so as to help users cope with the emotional crisis that may come next.
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Download Press Kit № 139277 Mobile Application for Southeast University by Gong Qi Yuan Muqi Jin Yuanyuan to access high-res images, essential texts, translations, and exclusive interviews—all in one.
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Discover our press releases for Roam available in the following languages: English.
Leverage our ready-to-publish articles on Roam, offered in a range of languages: Dutch, Korean, Indonesian, Japanese, Russian, Chinese (Mandarin), Italian, German, French, Portuguese, English, Spanish, Hindi, Turkish and Arabic (Standard).
In the face of the pressure from society, no matter how powerful the system is, it will collapse. In the era of information fragmentation, our emotions are also easily affected and extreme. At this time, emotion management is very necessary. This app allows people to easily record their emotions by means of games, and better manage their emotions through communication and reflection.
APP, UI design, UX design, Emotion Management, Young
First, several versions of the sketch were drawn to determine the basic structure of the APP. Then, the prototype and low-fidelity production of the interface were carried out on the ink knife software. After low-fidelity prototype testing and further iteration, we used Adobe XD, Illustrator, and Procreate software on the tablet side to draw high-fidelity visual elements such as illustrations and icons, and made interactive models on XD .
The challenge is how to make users feel fun and keep recording their feelings? We have introduced many collection and incentive mechanisms to make users feel that they are really traveling and can communicate with their travel partners (our mood). This is a good means. With the recorded information, we can use the information to analyze users' emotions and give them appropriate suggestions when they are in a bad mood. We don't participate in many social activities, but people can give advice and encouragement to each other. We also designed lovely illustrations to make people feel warm and healing.
The project began in March 2021 in Nanjing, China. In July of the same year, preliminary prototype testing and product development were completed. The project was completed in Nanjing in October 2021.
You are a traveler from a foreign land and have registered the operation right of a travel train in "ROAM Universe". You can set off from "the center of the world - the world garden", swim in the vast world, and have a dialogue with the passengers on the "inter heart train" - your daily mood. Maybe you will know yourself better during the dialogue and learn how to embrace your emotions. In order to motivate you to record your mood, we have added a series of incentive mechanisms, so enjoy "roaming"!
Tyep of Research: Interaction Design Research Research Objectives: Understand the pain points of people's emotional management at present, encourage users to record their emotions through the cured app game design, and use big data and accurate mutual assistance suggestions to help people get out of their emotional difficulties. Methodology: Desktop research, questionnaire survey, expert interview, user interview
We often see people who resign and travel on the news, healing their hearts with travel. However, it is difficult to have both the moon and sixpence, and the bitterness of life can rarely be reconciled with scattered happiness. When there are many restrictions with dreams, roaming thoughts, a game-based emotion management app, gives users the possibility to "embark on the spiritual journey".
Roam Mobile Application has been a Bronze winner in the Mobile Technologies, Applications and Software Design award category in the year 2021 organized by the prestigious A' Design Award & Competition. The Bronze A' Design Award is given to outstanding designs that showcase a high degree of creativity and practicality. It recognizes the dedication and skill of designers who produce work that stands out for its thoughtful development and innovative use of materials and technology. These designs are acknowledged for their professional execution and potential to influence industry standards positively. Winning this award highlights the designer's ability to blend form and function effectively, offering solutions that enhance people's lives and wellbeing.
For design images and photos please credit Gong Qi Yuan Muqi Jin Yuanyuan.
Gong Qi Yuan Muqi Jin Yuanyuan was recognized with the coveted Bronze A' Design Award in 2022, a testament to excellence of their work Roam Mobile Application.
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Roam is an innovative mobile application designed to help users manage their emotions through a game-based approach, providing a virtual journey to explore and record their feelings.
Gong Qi Yuan Muqi Jin Yuanyuan Newsroom is your gateway to exploring acclaimed design and award-winning works.
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