Mixed Reality Interface for Jiayi Chen
Unlike modern museums, which are typically built with innovative digital interactive experiences, those located within cultural landmarks and heritage sites often face a common challenge: the lack of digital experiences. By designing the Mixed Reality interface in the Apple VisionPro, The Palace Museum Interactive Experience, represents a pioneering approach by introducing new ways to display exhibits in heritage museums. This method not only balances preserving cultural artifacts with digital interaction but also sets a pioneering example for heritage museums worldwide.
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For Mukden Palace Experience, we offer press releases in multiple languages, including: English, English and English.
Proudly offering Mukden Palace Experience project translations in several languages: Mixed Reality Interface EN, Gemengde Werklikheidsintervlak AF, Ndërfaqe e Realitetit të Përzier SQ, ድብልቅ እውነታ በይነገጽ AM, واجهة الواقع المختلط AR, Խառը իրականության ինտերֆեյս HY, মিশ্ৰিত বাস্তৱতা আন্তঃপৃষ্ঠ AS, Qarışıq Reallıq İnterfeysi AZ, Errealitate Mistoaren Interfazea EU, Інтэрфейс змешанай рэальнасці BE, মিক্সড রিয়েলিটি ইন্টারফেস BN, Interfejs mješovite stvarnosti BS, Интерфейс за смесена реалност BG, မစ်ရောအဖြစ်မှန်အင်တာဖေ့စ် MY, Interfície de Realitat Mixta CA, Mixed Reality Interface CEB, Mawonekedwe a Zenizeni Zosakanikirana NY, 混合實境介面 ZY, 混合现实界面 ZH, Interfaccia di Realtà Mista CO, Sučelje mješovite stvarnosti HR, Rozhraní smíšené reality CS, Mixed Reality-grænseflade DA, Mixed Reality Interface NL, Miksita-Reala Interfaco EO, Segareaalsuse liides ET, Sekoitetun todellisuuden käyttöliittymä FI, Interface de Réalité Mixte FR, Eadar-aghaidh Fìrinn Mheasgaichte GD, Interface de Realidade Mixta GL, შერეული რეალობის ინტერფეისი KA, Mixed-Reality-Interface DE, Διεπαφή Μεικτής Πραγματικότητας EL, Interface Realidad Mixta rehegua GN, મિશ્ર વાસ્તવિકતા ઇન્ટરફેસ GU, Entèfas Reyalite Mikse HT, Tsarin Mu'amala na Mixed Reality HA, Papa Pilina Mixed Reality HAW, ממשק מציאות מעורבת HE, मिक्स्ड रियलिटी इंटरफेस HI, Qhov Sib Cuam Tshuam Kev Muaj Tiag Sib Xyaw HMN, Vegyes Valóság Interfész HU, Blandað raunveruleika viðmót IS, Ihu Njikọ Eziokwu Agwakọtara IG, Antarmuka Mixed Reality ID, Comhéadan Réaltachta Measctha GA, Interfaccia di Realtà Mista IT, ミックスドリアリティインターフェース JA, Antarmuka Mixed Reality JV, ಮಿಶ್ರ ವಾಸ್ತವಿಕತಾ ಇಂಟರ್ಫೇಸ್ KN, Аралас Шындық Интерфейсі KK, ចំណុចប្រទាក់ការពិតចម្រុះ KM, Interifeyisi ya Mixed Reality RW, 혼합 현실 인터페이스 KO, ڕووکاری ڕاستییە تێکەڵەکان KU, Аралаш Реалдуулук Интерфейси KY, ສ່ວນຕິດຕໍ່ແບບຄວາມເປັນຈິງປະສົມ LO, Interfacies Realitatis Mixtae LA, Jauktās realitātes saskarne LV, Mišriosios realybės sąsaja LT, Mixed Reality Interface LB, Интерфејс за Мешана Реалност MK, Interface Zava-misy Mifangaro MG, Antara Muka Realiti Campuran MS, മിക്സഡ് റിയാലിറ്റി ഇന്റർഫേസ് ML, Interfaċċja ta' Realtà Mħallta MT, Papa Tūhono Ao Tūao MI, मिश्र वास्तविकता इंटरफेस MR, Холимог Бодит Байдлын Интерфэйс MN, मिश्रित वास्तविकता इन्टरफेस NE, Mixed Reality-grensesnitt NO, Interfàcia de Realitat Mescada OC, ମିଶ୍ରିତ ବାସ୍ତବତା ଇଣ୍ଟରଫେସ୍ OR, مخلوط حقیقت انټرفیس PS, رابط کاربری واقعیت ترکیبی FA, Interfejs Rzeczywistości Mieszanej PL, Interface de Realidade Mista PT, ਮਿਕਸਡ ਰਿਐਲਿਟੀ ਇੰਟਰਫੇਸ PA, Chaqrusqa Cheqaq Kay Tinkuy QU, Interfață de Realitate Mixtă RO, Интерфейс смешанной реальности RU, Feso'ota'iga Mixed Reality SM, मिश्रवास्तविकताअन्तरापृष्ठम् SA, Interfejs mešovite stvarnosti SR, Interface yeMixed Reality SN, مخلوط حقيقت انٽرفيس SD, මිශ්ර යථාර්ථ අතුරුමුහුණත SI, Rozhranie zmiešanej reality SK, Vmesnik mešane resničnosti SL, Interface-ka Xaqiiqadda Isku-dhafka SO, Interface ya Mixed Reality ST, Interfaz de Realidad Mixta ES, Antarbeungeut Réalitas Campuran SU, Kiolesura cha Uhalisia Mchanganyiko SW, Mixed Reality-gränssnitt SV, Mixed Reality Interface TL, Интерфейси Воқеияти Омехта TG, கலப்பு யதார்த்த இடைமுகம் TA, Катнаш Чынбарлык Интерфейсы TT, మిక్స్డ్ రియాలిటీ ఇంటర్ఫేస్ TE, อินเทอร์เฟซความเป็นจริงผสม TH, འདྲེས་མའི་གནས་ཚུལ་མཐུད་སྦྱོར་ངོས་འདྲ། BO, መራኸቢ ዝተሓዋወሰ ክውንነት TI, Karma Gerçeklik Arayüzü TR, Garyşyk Hakykat Interfeýsi TK, Інтерфейс змішаної реальності UK, مکسڈ ریئلٹی انٹرفیس UR, ئارىلاش رېئاللىق كۆرۈنمە يۈزى UG, Aralash Haqiqat Interfeysi UZ, Giao diện Thực tế Hỗn hợp VI, Rhyngwyneb Realiti Cymysg CY, Mingde Realiteit Interface FY, I-Interface ye-Mixed Reality XH, געמישטע רעאַליטעט אינטערפעיס YI, Ojú Ìbáṣepọ̀ Otitọ́ Àpapọ̀ YO, Isixhumanisi Sobuqiniso Obuxubile ZU, Mixed Reality-grensesnitt NB, tailored for your needs.
Ready for your features: articles on Mukden Palace Experience in various languages, including Italian, Indonesian, English, Dutch, Spanish, German, Japanese, Portuguese, French, Chinese (Mandarin), Turkish, Russian, Korean, Arabic (Standard) and Hindi.
Modern Museums typically built with innovative interactive experiences, those located within cultural landmarks and heritage sites often face a common challenge: the lack of such experiences. By using mixed reality design, Mukden Palace Experience, represents a pioneering approach by introducing new ways to display exhibits in heritage museums. This not only balances preserving cultural artifacts with digital interaction but also sets a pioneering example for heritage museums worldwide.
Virtual Reality, Interactive Experience, Museum, Vision Pro, Interaction Design, User Experience Design, User Interface Design
We utilized Figma and Adobe Photoshop for interface design, supplemented by the macOS Xcode beta 6 virtual machine simulator for usability testing. Following Apple VisionPro's design guidelines, we ensured compliance with minimum button size and spacing requirements, optimizing gesture recognition and eye-tracking for an enhanced museum exploration experience.
The creative challenge lay in deciphering users' true needs amidst their direct but often vague complaints. During primary research, I encountered feedback about exhibit boredom, overly complex audio guides, and lack of video content. By combining internet ethnography with deeper exploration of user motivations, we utilized brainstorming in the ideation phase of design thinking. This led us to discover that users desired immersive digital interactive experiences akin to modern museums.
The project commenced in March 2023 in Shenyang, Liaoning Province, China, and concluded its design, development, and testing phases in January 2024 in Plano, Texas, United States.
Users need to wear devices like Apple Vision Pro that support mixed reality display and install our application. They can then immerse themselves in the exhibits using eye-tracking and gesture controls, such as grabbing and zooming. The museum enriches the experience by providing detailed descriptions, further analysis, images, videos, and more for users to explore the exhibits in depth.
We conducted field observations, surveys, and interviews to understand user needs, supplemented by internet ethnography. Analyzing this data, we called out "How might we enhance the immersive touring experience for visitors to cultural heritage sites? ". Through user personas, empathy maps, and stakeholder analysis, we addressed key pain points in the user journey, guiding our design process to meet the needs of visitors and stakeholders.
The inspiration arose from recognizing the need to strike a balance between digital interactive experiences at cultural heritage sites and preserving their authenticity. Shenyang Palace Museum, as a model, I aimed to offer visitors a more immersive exploration of cultural landmarks through Mixed Reality. Visitors can delve deeper into the historical significance of exhibits, moving beyond mere textual explanations or superficial glances, and truly connecting with the richness of our heritage.
Image #1: Photographer Jiayi Chen, Shenyang Palace Museum Interior, 2023. Image #2: Photographer Jiayi Chen, Shenyang Palace Museum Exterior, 2023. Image #3: Photographer Jiayi Chen, Shenyang Palace Museum Exhibit, 2023. Image #4: Photographer Jiayi Chen, Shenyang Palace Museum Visitor Experience, 2023. Image #5: Photographer Jiayi Chen, Shenyang Palace Museum Interactive Display, 2023.
Mukden Palace Experience Mixed Reality Interface has been a Silver winner in the Interface, Interaction and User Experience Design award category in the year 2023 organized by the prestigious A' Design Award & Competition. The Silver A' Design Award celebrates top-tier designs that embody excellence and innovation. This award acknowledges creations that are not only aesthetically pleasing but also highly functional, reflecting the designer's deep understanding and skill. Silver A' Design Award recipients are recognized for their contribution to raising industry standards and advancing the practice of design. Their work often incorporates original innovations and elicits a strong emotional response, making a notable impact on the improvement of everyday life.
Jiayi Chen was recognized with the coveted Silver A' Design Award in 2024, a testament to excellence of their work Mukden Palace Experience Mixed Reality Interface.
Numerous press releases on Jiayi Chen and their achievements are at your disposal, inviting press members to use them freely in their coverage. Unlock 3 press releases now, directly accessible to journalists.
Rising star in the UX design world, Jiayi, has clinched the coveted A' Design Award for his outstanding contribution in melding design and technology, with his groundbreaking work "Mukden Palace Experience" standing out in the Interface, Interaction, and User Experience Design category, showcasing a unique fusion of modern tech and traditional culture.
Jiayi Chen Introduces a Groundbreaking Mixed Reality Interface for Cultural Heritage Exploration
Unlike modern museums, which are typically built with innovative digital interactive experiences, those located within cultural landmarks and heritage sites often face a common challenge: the lack of digital experiences. By designing the Mixed Reality interface in the Apple VisionPro, The Palace Museum Interactive Experience, represents a pioneering approach by introducing new ways to display exhibits in heritage museums.
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